Multiple Image Warping for Remote Display of Rendered Images

نویسنده

  • Thomas C. Hudson
چکیده

We address the problem of rendering a scene in one location and displaying it in another remote loca tion where the remote user controls the viewpoint Network latency makes it impossible to accept a new viewpoint render the complete scene and return the generated image to the user fast enough to provide immersion Our render server constructs images and depth maps depth images and sends them over the network to a remote client The client warps and composites several depth images to form the image displayed to the user Using multiple images greatly reduces the visual artifacts produced by image warp ing The client runs entirely in software and displays images at frames per second

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Post - Rendering 3 D Image Warping : Visibility , Reconstruction , and Performance for Depth - Image Warping

William R. Mark POST-RENDERING 3D IMAGE WARPING: VISIBILITY, RECONSTRUCTION, AND PERFORMANCE FOR DEPTH-IMAGE WARPING (Under the direction of Dr. Gary Bishop) The images generated by real-time 3D graphics systems exhibit enormous frame-to-frame coherence, which is not exploited by the conventional graphics pipeline. I exploit this coherence by decoupling image rendering from image display. My sy...

متن کامل

Post - Rendering 3 D Image Warping : Visibility , Reconstruction ,

William R. Mark POST-RENDERING 3D IMAGE WARPING: VISIBILITY, RECONSTRUCTION, AND PERFORMANCE FOR DEPTH-IMAGE WARPING (Under the direction of Dr. Gary Bishop) The images generated by real-time 3D graphics systems exhibit enormous frame-to-frame coherence, which is not exploited by the conventional graphics pipeline. I exploit this coherence by decoupling image rendering from image display. My sy...

متن کامل

Post - Rendering 3 D Image Warping : Visibility ,

William R. Mark POST-RENDERING 3D IMAGE WARPING: VISIBILITY, RECONSTRUCTION, AND PERFORMANCE FOR DEPTH-IMAGE WARPING (Under the direction of Dr. Gary Bishop) The images generated by real-time 3D graphics systems exhibit enormous frame-to-frame coherence, which is not exploited by the conventional graphics pipeline. I exploit this coherence by decoupling image rendering from image display. My sy...

متن کامل

Post-Rendering Image Warping for Latency Compensation

Systems that provide remote viewing of three-dimensional data with interactive viewpoint control must confront two key problems: latency and bandwidth. The straightforward approach of transmitting and displaying rendered images results in a delay of one round-trip between viewpoint change and the corresponding change in the displayed image. We avoid this delay by transmitting a representation o...

متن کامل

Warping for image stabilisation

Introduction and overview With a see-through augmented reality (AR) display the image in the display should be updated within a few milliseconds after a head movement of the observer, in order to maintain the virtual objects at a stable location in the visible world. In other words, the virtual camera has to mimic the head movements of the observer as close as possible. Allowed lags are in the ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1998